Guy le Gui

A fanatical knight who is delusional as he is dedicated.

Description:

Name: Guy le Gui

Concept/Bio: Knight of Bretonnia, follower of the Lady of the Lake.

Lifepaths: Born Noble, Page, Squire, Knight, Lead to Religious, Military Order, Lead to Professional Soldier, Captain

Age : 36

Stats: Wi: B6, Pe: B4, Po: B4, Fo: B4, Ag: B6, Sp: B4, Speed Mult.: x3.5

Attributes: Ref: B4, Ste: B8, Hes: 4, Hea: B5, MW: B10, Faith: B6, Circles: B3, Resources: B1

PTGS: Su: B3 Li: B5 Mi: B7 Se: B8 Tr: B9 Mo: B10

Beliefs:

I am the Chosen of the Lady of the Lake. I must remove the Church of Maras from Aplistia. I need to make sure a like-minded ruler, for instance, Heinrich, is the next Prince of Aplistia.

Sorcery without the Lady’s guidance is dangerous to body and soul. I must make sure that sorcery is wielded with the same wisdom as a sword. To this end, I need to find and proclaim one champion who will represent the Lady among the sorcerors.

I need allies. Prodothis would be a worthy ally. It is time to receive a formal pledge of support from him.

Instincts:
bq. My birthsword is never out of arm’s reach.

I will spread the word of the Lady at any opportunity.

I will always grant mercy if asked.

Traits: Mark of Privilege, Sworn Homage, Disciplined, Savvy, Faithful, Stubborn, Disturbingly Confident, Exclusionary Logic, Brave, Adaptive

Skills: Armor Training, Brawling B3, Command B5, Conspicuous B4, Doctrine B4, Etiquette B4, Falconry B2, Field Dressing B3, Heraldry B2, Instruction B3, Intimidation B4, Knives B3, Lance B4, Mounted Combat Training, Oratory B4, Persuasion B4, Read B2, Riding B6, Shield Training, Strategy B4, Suasion B3, Sword B6, Tactics B4, Write B2

Affiliations: 1D Follower of the Lady of the Lake

Reputations: 1D Knight of the Lady of the Lake

Relationships:

Gear: Superior Plated Mail Armor, Heater Shield, Superior Quality Arms, Clothes, Shoes, Traveling Gear, Finery

Property:

Weapons:

Birth Sword I:B3 M:B7 S:B10 Add 2 VA 1 Slow Long May Great Strike Crystal Dagger I:B2 M:B5 S:B7 Add 1 VA 1 Fast Shortest Lance I:B4 M:B8 S:B12 Add 2 VA 2 Unwieldy Longest Bare Fisted I:B2 M:B4 S:B6 Add 2 VA – Fast Shortest Shield Bash I:B3 M:B6 S:B9 Add 2 VA – Slow Short

Blessings of the Lady of the Lake

Blessing WFRP2 Burning Wheel
Grail Draught +20% resist poison Blessing (Ob 3) +1D Health for duration of intent
Lady’s Mantle +1 AP
Might of Purity Impact Blessing (Ob 3) +1D Sword
Stout Heart +20% resist Fear Blessing (Ob 3) +1D Steel
Ward of Light +10% resist harmful magic. the knight seems slightly brighter
Bio:

First, some concept history: Guy was originally rolled up randomly for a WHFRPG campaign we played in. I’ve always liked the Bretonnians, so I wanted to play a knight. There are plenty of bits in the background that suggest that, while brave and valorous, the knights have a pretty rigid worldview and don’t see anything that doesn’t fit what they believe. (ie Elves are considered untrustworthy, but Wood Elves are the Fey and are treated with some reverence; a woman might masquerade as a knight, even with a bad disguise, and not be outed because Bretonnians know that all knights must be men, so she’s a man, regardless of evidence to the contrary.)

In rolling him up though, he wasn’t just a young knight. He was a guy in his 30’s and still a knight errant: not a stellar rise. So how could I explain this? Well…what if he bought in completely to all the delusions? What if he were so rigid in his thinking that he constantly made things fit whatever he wanted? I took all the knightly ideals for Bretonnians and overplayed them. He is brave and follows the forms of chivalry (even if he doesn’t really understand why you follow them — you just follow them), but he can rationalize some really horrible behavior. He has no concern for his own life, and can quickly be a danger to those around him.

He has some virtues, but he’s not really a “good guy” — he’s just not predictable enough to be good, and he thinks that most problems are solved by figuring out who to kill.

As the campaign progresses, he’s beginning to adapt. He’s still strong-willed and stubborn, but he has accepted the idea that the Lady put him here for two reasons: First, because he is the only person really capable of achieving her goals, and second, because she is going to teach him new lessons. (And in many ways, she is. I’m playing this with the notion that the campaign is the process by which Sir Guy would actually become worthy to be a Grail Knight. He still has quite a way to go.)

Guy le Gui

Fires of the Faithful Llew